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Just Jeans
08-19-2008, 03:33 PM
You know, I've always hopped that Chrono Trigger would get the remake treatment. The good news is that the game is coming to the Nintendo DS. The bad news is that it's just a glorified port rather than a ground up rebuild (like Final Fantasy III and Final Fantasy IV).

E3 2008: Chrono Trigger Hands-on (http://ds.ign.com/articles/891/891103p1.html)

July 16, 2008 - Apparently, Chrono Trigger is a Very Big Deal Indeed. It's one of the most highly coveted Square RPGs this side of the Final Fantasy series, and when Square Enix revealed that the game would be making the move to the Nintendo DS gamers were both elated that their precious SNES game would return, and crushed that the game wouldn't show up on the Wii Virtual Console.

Chrono Trigger made an appearance at the Electronic Entertainment Expo, and it looks as good as the Super NES game did back more than a decade ago. Aside from a flashy full-motion video animated introduction and some snazzy touch-screen elements, the game's not trying to be much but a revival of the original 16-bit game, right down to the pixel art and 2D tiled worlds.

The Nintendo DS game was fully in English -- not surprisingly since the game's already been localized a couple of times prior, once on the Super NES, and a second time on the original PlayStation. The E3 demo started with the lead character Chrono (or whatever you decide to name him from the start) getting out of bed and heading off to the square to meet his crew who's set up their newest invention: a transporter. Along the way, Chrono meets up with a mysterious girl who ends up getting zapped through a portal after a transporter malfunction. Chrono hops off after her and the adventure begins.

The Nintendo DS version features a straightforward visual conversion, but the controls have been given a tweak or two: you can choose to play the game with traditional D-pad/button controls, or use the stylus on the touch-screen to maneuver the characters on the top-screen. The touch screen will have contextual buttons popping up to make navigating menus easier, but mostly the extra display is for a overview map of the area you're currently in. The DS game has an automapping feature for when you're exploring the monster-infested woods or other areas, drawing up the maze as you uncover it.

The touch screen works pretty well, but it gets a little awkward when you enter battles, as you have to choose your targets via buttons that don't directionally correspond to the enemy in the same way as the targeting system is controlled with directional-pad pushes.

But for the most part, the Nintendo DS game looks to retain much of what made the original Super NES game so awesome. It's tough to get the full experience of an incredibly deep role-playing game at an event such as E3, so we'll be sure to follow this hands-on with a deeper one after the show.

I was looking forward to playing this on the Virtual Console, and have no desire to shell out for a DS to play an amped up port when they could have just as easily ported it to the GBA two years ago. :meh:

Darth Sinister
08-19-2008, 08:45 PM
Well, for me at least, I can get a copy since I don't have a Wii.

Chex
08-19-2008, 08:53 PM
The only thing out of this that I've wondered is if it'll bring renewed interest for those collectors of the original. I've got a perfect mint copy of the SNES version (box, maps, etc all mint) and I'm wondering how much it would go for. I did see a still sealed version go for $1200-1400 on ebay last year though. Makes me wish mine was still sealed. :(
ADDED:
I just noticed this:

But for the most part, the Nintendo DS game looks to retain much of what made the original Super NES game so awesome. It's tough to get the full experience of an incredibly deep role-playing game at an event such as E3, so we'll be sure to follow this hands-on with a deeper one after the show.

Deep for 1995? Possibly, but there are others that could still have taken that role.

Deep for 2008? Lord, no.

Just Jeans
08-19-2008, 08:56 PM
I reckon the value of the original will drop when there's a re-release. Seemed to happen with Final Fantasy Tactics.

Chex
08-19-2008, 09:12 PM
I reckon the value of the original will drop when there's a re-release. Seemed to happen with Final Fantasy Tactics.

It didn't happen to Final Fantasy III (VI) though. I think the difference is because Tactics was a playstation game while VI was a few years older on an older system.

Speaking of ports, I think they're fine as people who weren't able to experience these games can now do so even though they won't meet up to the legends they've been given. What I would like to see is some sequels. Chrono something III, Parasite Eve III, Final Fantasy IV-II. Sure, the latter two exist, but are cell phone games we'll never see in the U.S.

I'm just jealous is all. :(

Just Jeans
08-20-2008, 02:37 PM
The new Parasite Eve game is coming out on the PSP, not the cell phone. See here. (http://www.f13-community.co.uk/board/showthread.php?t=3312) Not sure how you missed that, Chex -- I thought you'd have been thrilled.

I think they're fine as people who weren't able to experience these games can now do so even though they won't meet up to the legends they've been given.

The same can be achieved by putting the game on the Wii Virtual Console. Frankly, I'm surprised Square didn't do a full rebuild for the DS and put the original on the VC.

nottidelterrore
08-20-2008, 03:25 PM
If I had a DS, I'd definitely pick this up. Been a few years since I played it. Chrono Trigger is in my top 5 RPGs of all-time. Sadly, I never got to play it on the SNES for the first time. I got it as part of Final Fantasy Chronicles. I later got to play it on the SNES. Such a fun RPG with a great storyline. :)

Chex
08-20-2008, 06:06 PM
The new Parasite Eve game is coming out on the PSP, not the cell phone. See here. Not sure how you missed that, Chex -- I thought you'd have been thrilled.
It's not surprising as I simply don't care or read up on these things as I don't have any of the new systems. Good for it coming out on the PSP though.

The same can be achieved by putting the game on the Wii Virtual Console. Frankly, I'm surprised Square didn't do a full rebuild for the DS and put the original on the VC.

And lose out on some easy cash by making a port to which people will buy and then later remaking it to which...well, people will buy? Psshaw.

Just Jeans
08-20-2008, 06:12 PM
It's not surprising as I simply don't care...

You certainly cared when you thought it was going to be a cell phone Japanese-only game.

Incidentally, if you don't care that Parasite Eve is coming out on a proper gaming system now, why would you care whether or not a new Chrono game is made? You'll never play it.

And lose out on some easy cash by making a port to which people will buy and then later remaking it to which...well, people will buy? Psshaw.

They wouldn't be losing out, they charge to download on the Virtual Console (I've seen some games going for as much as $15 a download, some may go for more expensive).

Chex
08-20-2008, 08:51 PM
You certainly cared when you thought it was going to be a cell phone Japanese-only game.

Incidentally, if you don't care that Parasite Eve is coming out on a proper gaming system now, why would you care whether or not a new Chrono game is made? You'll never play it.

My post should say "I don't care to read up". That should help clear things up a bit.

Why would I care if a new Chrono game was made? Simply because I can read how the story continues. Great luck happens, perhaps I'll eventually pick up the system it's on or borrow it, but at the least it'll be entertaining to read how it continues.

As for PEIII, if it's only available in the Japanese market then the chance of someone picking it up, able to read through it correctly, and then post a story analysis isn't in high hopes.

I'm also a bit unlike others where I don't mind reading something online that tells the story, dialogue, ect. without having to play the game. I know some people simply must play through just to get that information solely instead of reading it online, but I'm just not one of them.

They wouldn't be losing out, they charge to download on the Virtual Console (I've seen some games going for as much as $15 a download, some may go for more expensive).

$15 versus $30. Yep, they would lose out. Seems a rather poor business decision to lose out on double the money when people will still gladly pick it up.
ADDED:
Something that would be nice for the CT port would be if they had redone the translation as the original was off at times. Things such as dialogue, hints at who the entity really is, and all that jazz. Not that you can't get the same idea about everything, but for those hardcore fans it's always a treat to see how much things were actually delved into further.

MaDMaNMaRz
08-21-2008, 09:28 PM
I'd get this for Virtual Console, but it's not compatible with Comcast. :( I have yet to get a DS, but I will eventually. Believe it or not, but i've never played Chrono Trigger! I've heard so many rave reviews about it, so i've always wanted to get it.

Monkey
08-29-2008, 02:19 AM
I picked up a final fantasy game for the PSone (Part IV?)... and Chronotrigger was included.

Honestly could not get into the game at all. I tried it for a few hours, but just didn't like it. Maybe I waited too long to play it? I mean, Metroid for the NES was a classic, but I can't get past the 8-bit bleeps and bloops and shit graphics. I love RPGs, but Chronotrigger ain't one of 'em... :(

Darth Sinister
08-29-2008, 11:14 PM
How long did you wait on "Metroid"?

Chex
08-29-2008, 11:30 PM
I picked up a final fantasy game for the PSone (Part IV?)... and Chronotrigger was included.

You got it. :) It was Final Fantasy: Chronicles.

From what I've read in regards to folks who play the game now as opposed to when it was first released, they feel let down. I think the games legend outstrip it's reality a bit. Now I'm not saying this is always the case, but more times than not those people just simply thought it was all hype.

Everyone's different though. Last year I finally played through Phantasy Star I-III and loved 'em along with Dragon Quest V and I'm many years behind on playing them.

Monkey
09-15-2008, 08:17 PM
How long did you wait on "Metroid"?

About 20 years.

Darth Sinister
09-15-2008, 08:21 PM
About 20 years.

Well, no wonder you don't have a high opinion of it.

Just Jeans
09-20-2008, 09:49 AM
I love RPGs, but Chronotrigger ain't one of 'em... :(

Chrono Trigger was sophisticated for its time, and definitely had a deep and rich storyline for a game released on a 16 bit system.

Looking at it now all these years later, the gameplay is simple but fun, the narrative is competent, but where I think it really shines is in the art and sound. The musical score is amazing (the symphonic arrangement of some of the tracks that have been recorded are beautiful) and for a game that old, the graphics are still pretty to look at. They're sort of timeless.

Incidentally, you should try playing Metroid: Zero Mission. It's a remake of the original for the Game Boy Advance. The chipset is beautiful and the game play has been augmented to make it more enjoyable. Definitely one of my favorite Game Boy Advance games.